Many hyperlinks are disabled.
Use anonymous login
to enable hyperlinks.
20 most recent timeline items
|
2012-05-15
| ||
| 23:44 | [dbbc25d0d2] Leaf: graphics2d: moved the batch allocation logic from TextBatch into a separate template class. (user: antoine, tags: trunk) | |
|
2012-05-10
| ||
| 18:34 | [f66c1e6dda] graphic2d: moved the gradient data (and generated texture) into a separate class to allow multiple different materials to share the same gradient. (user: antoine, tags: trunk) | |
|
2012-05-09
| ||
| 22:16 | [434be4aa5c] graphics2d: it is now possible to recreate the content of a path without causing the path itself + the path renderer and the path stroker to all be destroyed and re-created, to avoid to do lots of memory liberation and allocations when the gui resizes widgets. (user: antoine, tags: trunk) | |
| 21:06 | [2985bc0270] gui: better management of z values of windows in window container to avoid some numerical issues. (user: antoine, tags: trunk) | |
| 20:41 | [0e42667cbc] gui: fixed a bug in GridLayout. (user: antoine, tags: trunk) | |
| 20:11 | [3a50eba5dd] graphics2d: implemented the possibility to hide and show objects without destroying them, fixed gui widget show/hide methods to use this. (user: antoine, tags: trunk) | |
|
2012-05-08
| ||
| 22:31 | [cd0ca716fd] Leaf: idlcomp: added component description in the parser and in the ast. (user: antoine, tags: entity-component-system) | |
|
2012-05-06
| ||
| 22:50 | [6c5a5553a7] Beginning the implementation of an entity/component system. (user: antoine, tags: entity-component-system) | |
| 21:59 | [bfcbd7136b] Modified ignore-glob to ignore some new thing that qt creator 2.5 shits out in the source tree. (user: antoine, tags: trunk) | |
| 14:30 | [b41f4db750] Force clang to output colored error messages when building with Ninja, and fixed the timing of the text rendering sample. (user: antoine, tags: trunk) | |
|
2012-05-03
| ||
| 02:55 | [da35f8ce93] graphics2d: use alpha to coverage and a distance function to antialias curves. renderer: added api to enable or disable alpha to coverage in a render operation, removed the hardcoded enabling of multisample shading. (user: antoine, tags: trunk) | |
| 02:31 | [29cee4a3d1] Fixed a nasty bug with signal handling in js bindings. Changed the frameUpdate signal to receive the deltatime as an integer number of microseconds. Added a fps counter to some of the samples. (user: antoine, tags: trunk) | |
|
2012-05-02
| ||
| 22:18 | [03b55fe865] gui/dwp: renamed the dwm namespace into dwp. (user: antoine, tags: trunk) | |
| 22:11 | [af08726679] gui: renamed "DefaultWidgetMapping" into the more fitting "DefaulktWidgetProvider". (user: antoine, tags: trunk) | |
| 21:52 | [daae57d6b0] Refactored the gui back to the way it previously worked where a SysWindow is automatically created for widgets with no parent, which makes gui creation much more foolproof (as pretty much everything around needs a rendercontext even during construction now). Fixed the layer system (hopefully for good). Removed the rendertest sample which has long o... (user: antoine, tags: trunk) | |
| 19:47 | • Edit [498a7ae786647896]: Edit check-in comment. (user: antoine) | |
| 19:46 | [498a7ae786] Removed the Widget::update() method, replaced it with a signal in syswindow that things that want to update on each frame can connect to if needed. This remove the now rather pointless traversal of all widgets each frame, since graphics2d uses a retained rendering model. Also fixed a layer bug. (user: antoine, tags: trunk) | |
| 18:23 | [c5f98140f6] GeometryBatch: bug fix. (user: antoine, tags: trunk) | |
|
2012-05-01
| ||
| 23:08 | [37b879762d] graphics2d: fixed layer system. gui: use layers to prioritize widgets and their contents properly, bringing windows to front works again. (user: antoine, tags: trunk) | |
| 21:38 | [c2a9d44f25] gui: windows decoration ported to graphics2d, and fixed a couple of geometry batch updating bugs. (user: antoine, tags: trunk) | |